Age | Commit message (Collapse) | Author | Lines | |
---|---|---|---|---|
2024-08-04 | WIP lightmap baking | quou | -0/+1 | |
2024-08-01 | scale matrix | quou | -1/+2 | |
2024-07-31 | GUI + map editor beginnings | quou | -28/+63 | |
2024-07-27 | WIP raycasting | quou | -12/+40 | |
2024-07-27 | clipping and viewport improvements. | quou | -2/+11 | |
2024-07-22 | sampling textures in game. | quou | -10/+10 | |
2024-07-17 | simple mouse look | quou | -5/+15 | |
2024-07-17 | raw mouse input | quou | -0/+1 | |
2024-07-15 | Dumb near plane clipping. | quou | -0/+1 | |
2024-07-14 | Add a little font too | quou | -3/+3 | |
2024-07-13 | Model loading and basic lighting. | quou | -29/+14 | |
2024-07-13 | Better triangle fill and texture mapping. | quou | -10/+24 | |
2024-07-06 | Allocate a max viewport so that re-creating images isn't needed. | quou | -1/+1 | |
2024-07-06 | Triangle fill. | quou | -10/+29 | |
2024-07-03 | Spinning torus | quou | -0/+34 | |
2024-06-30 | initial commit. | quou | -0/+45 | |