From 93cdca2fd8ae3bf766d6b1584d52fc8012ddc01c Mon Sep 17 00:00:00 2001 From: quou Date: Wed, 7 Aug 2024 20:36:46 +1000 Subject: more lighting WIP --- map.c | 101 +++++++++++++++++++++++++++++++++++++++++++++++++----------------- 1 file changed, 75 insertions(+), 26 deletions(-) (limited to 'map.c') diff --git a/map.c b/map.c index d1dcbb8..19612bf 100644 --- a/map.c +++ b/map.c @@ -86,7 +86,7 @@ int trace_ray( step_ray(&r); } end: - return vec_dist(w, pos, t, 3) < 100; + return vec_dist(w, pos, t, 3) < 2; } void init_tile(Map* m, int tx, int ty, Map_Light_Tile* t) { @@ -109,6 +109,68 @@ void init_tile(Map* m, int tx, int ty, Map_Light_Tile* t) { } } +Colour bake_pixel( + Map* m, + Colour src, + const int* fr, + const Map_Light* light, + int tx, + int ty, + int x, + int y, + int side +) { + int to[3]; + switch (side) { + case 0: /* ceiling */ + to[0] = (tx + x * 32); + to[1] = (ty + y * 32); + to[2] = f1; + break; + case 1: /* floor */ + to[0] = (tx + x * 32); + to[1] = (ty + y * 32); + to[2] = 0; + break; + case 2: + to[0] = ty + f1; + to[1] = tx + f1 - x * 32; + to[2] = f1 - (y * 32); + break; + case 3: + to[0] = ty + x * 32; + to[1] = tx + f1; + to[2] = f1 - (y * 32); + break; + case 4: + to[0] = tx + f1; + to[1] = ty + f1 - x * 32; + to[2] = f1 - (y * 32); + break; + case 5: + to[0] = tx + x * 32; + to[1] = ty + f1; + to[2] = f1 - (y * 32); + break; + default: return make_white(); + } + if (trace_ray(m, fr, to)) { + int w[3]; + int atten = vec_dist(w, fr, to, 3); + atten = mini( + (f1 << fbits) / maxi(1, (atten * atten) >> fbits), + f1 + ) - 1; + atten = (atten * light->brightness) >> fbits; + return col_add(src, col_scl( + light->c, + (unsigned char)(atten / 2) + )); + return make_white(); + } + return src; +} + void bake_tile( Map* m, int tx, @@ -116,36 +178,23 @@ void bake_tile( Map_Light_Tile* t, const Map_Light* light ) { - int i, x, y, fr[3], w[3]; - Map_Tile wall = map_tilesc(m)[tx + ty * m->w]; + int i, x, y, fr[3]; tx <<= fbits; ty <<= fbits; fr[0] = light->x; fr[1] = light->y; - fr[2] = f1/2; + fr[2] = light->z; for (i = y = 0; y < map_light_tile_size; y++) { for (x = 0; x < map_light_tile_size; x++, i++) { - int to[3]; - int atten; - Colour c; - to[0] = tx + x * 32; - to[1] = ty + y * 32; - to[2] = f1; - atten = vec_dist(w, fr, to, 3); - atten /= 5; - atten = mini( - (f1 << fbits) / maxi(1, (atten * atten) >> fbits), - f1 - ) - 1; - c = col_scl( - light->c, - (unsigned char)(atten / 2) - ); - if (trace_ray(m, fr, to)) - t->fragments[i].u = c; - to[2] = 0; - if (trace_ray(m, fr, to)) - t->fragments[i].d = c; + Map_Fragment* f = &t->fragments[i]; +#define bp(t, s) \ + f->t = bake_pixel(m, f->t, fr, light, tx, ty, x, y, s); + bp(u, 0); + bp(d, 1); + bp(side[0], 2); + bp(side[1], 3); + bp(side[2], 4); + bp(side[3], 5); } } } @@ -161,7 +210,7 @@ void bake_light(Map* m, const Map_Light* light) { } void bake_map(Map* m) { - Map_Light l = { f1 * 3, f1 * 3, f1, { 0xff, 0xff, 0xff, 0xff } }; + Map_Light l = { f1 * 2 + 100, f1 * 2, f1/4, f1, { 0xff, 0xff, 0xff, 0xff } }; bake_light(m, &l); } -- cgit v1.2.3-54-g00ecf