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compiler = gcc
linker = gcc
cflags = -I./ -g -DDEBUG -Dplat_x11 -Dplat_x86 \
-Dplat_posix -Dallocation_default_alignment=8 \
-Wall -Wextra -pedantic -std=c90
lflags = -lX11
target = 3de
sources = \
3de.c \
maths.c \
memory.c \
plat.c \
rect.c \
render.c
objects = $(sources:%.c=%.o)
all: $(target)
$(objects): %.o : %.c
$(compiler) -MMD -MF $(basename $@).d $(cflags) -o $@ -c $<
$(target): $(objects)
$(linker) $(objects) -o $@ $(lflags)
clean:
rm *.d
rm *.o
rm $(target)
-include $(sources:%.c=%.d)
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