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The best 3D renderer
quou@disroot.org
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12 days
BC4 and BC5 compression
quou
-3
/
+134
12 days
improve efficiency of texture uploading
quou
-20
/
+10
12 days
vram allocator debug hooks
quou
-0
/
+19
12 days
update msbuild
quou
-8
/
+0
12 days
device debug interface
quou
-37
/
+154
12 days
UI tree
quou
-14
/
+113
12 days
update makefile clean to also remove .d
quou
-0
/
+2
12 days
remove debugger thing
quou
-89
/
+1
13 days
fix modal position check
quou
-1
/
+1
13 days
implement get_time for windows
quou
-0
/
+17
13 days
update msbuild
quou
-4
/
+14
13 days
ui stuf and things hmm m mmm m シ
quou
-33
/
+166
13 days
correct the container layout
quou
-3
/
+5
13 days
fix invalid clip rects
quou
-6
/
+15
13 days
UI modal windows
quou
-67
/
+340
13 days
Fix heap allocator header alignment
quou
-5
/
+7
2024-12-30
start UI framework
quou
-26
/
+422
2024-12-30
ui renderer clipping
quou
-55
/
+135
2024-12-30
dup_string function that takes a heap
quou
-0
/
+8
2024-12-30
Update scissor and viewport functions to take ints instead
quou
-10
/
+10
2024-12-30
backface culling
quou
-3
/
+25
2024-12-30
better ui renderer
quou
-147
/
+272
2024-12-30
Fix arena size check
quou
-1
/
+1
2024-12-30
Fix default blend
quou
-3
/
+3
2024-12-30
Staged_Buffer
quou
-0
/
+55
2024-12-30
correct render pass ends
quou
-6
/
+13
2024-12-29
add a seperate update_cbuffers function to models to avoid doing it on every ...
quou
-14
/
+25
2024-12-29
resource names
quou
-20
/
+127
2024-12-29
debug markers
quou
-1
/
+32
2024-12-29
alpha blending
quou
-16
/
+153
2024-12-29
functions to destroy objects immediately
quou
-14
/
+32
2024-12-29
vram allocator
quou
-48
/
+257
2024-12-29
expose align_address
quou
-1
/
+5
2024-12-29
add operator!= to Primitive_Id
quou
-0
/
+3
2024-12-29
fix build error on msvc
quou
-2
/
+2
2024-12-29
correct the default depth buffer size
quou
-2
/
+2
2024-12-29
add depth prepass
quou
-1
/
+16
2024-12-29
fix depth target layout
quou
-1
/
+33
2024-12-29
update todo
quou
-1
/
+1
2024-12-29
Don't rebind pipelines, descriptor sets and renderpasses if it isn't necessary
quou
-7
/
+29
2024-12-29
cache assets to avoid loading them more than once
quou
-18
/
+45
2024-12-29
model hierarchy support
quou
-43
/
+135
2024-12-29
allow binding only a portion of a cbuffer
quou
-5
/
+22
2024-12-29
fix depth only render passes
quou
-5
/
+7
2024-12-29
seperate framebuffers and renderpasses; depth buffering.
quou
-112
/
+483
2024-12-28
Improve memory efficiency of model loading
quou
-17
/
+13
2024-12-28
windows dpi awareness
quou
-0
/
+1
2024-12-28
update todo
quou
-2
/
+6
2024-12-28
fix warnings
quou
-4
/
+6
2024-12-28
replace memset
quou
-15
/
+23
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