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2025-01-14fix editor.mat_win not getting reset on destroyquou-1/+3
2025-01-14fix input buffer size not being setquou-0/+1
2025-01-14clean up editor a bitquou-10/+21
2025-01-14store asset namesquou-1/+4
2025-01-14editing the metalness of materialsquou-2/+38
2025-01-14UI slider, float and text inputsquou-9/+377
2025-01-14text inputquou-2/+22
2025-01-14fix metalnessquou-1/+1
2025-01-14misc refactoringquou-188/+321
2025-01-13improve picking by selecting the closest objectquou-22/+31
2025-01-13basic picking and debug renderingquou-31/+346
2025-01-13maths library fixesquou-12/+11
2025-01-12calculate model bounds at compile timequou-1/+33
2025-01-11mip the specular cube properlyquou-46/+142
2025-01-11use a generated makefile instead of handwritten onesquou-251/+523
2025-01-09mipmap the environment probequou-29/+166
2025-01-09smooth resizing on windowsquou-0/+23
2025-01-09update windows appquou-1/+16
2025-01-09refactor appquou-111/+116
2025-01-09Actually pay attention to the vsync flag passed into choose_swap_modequou-3/+10
2025-01-09simplify texture transitionsquou-66/+12
2025-01-08automagic texture transitionsquou-60/+217
2025-01-07update the makefilequou-1/+1
2025-01-06environment mappingquou-9/+198
2025-01-06cubemap supportquou-53/+314
2025-01-05update msbuildquou-12/+40
2025-01-05use rgba instead of rgb for HDR since nvidia gpu doesnt support itquou-16/+17
2025-01-05source level shader debuggingquou-6/+29
2025-01-05implement metalnessquou-5/+11
2025-01-05basic pbrquou-22/+65
2025-01-05fix fill_prop_numberquou-1/+1
2025-01-04next_line in qstdquou-0/+9
2025-01-04use ambient term in surfacequou-1/+1
2025-01-04render a skyboxquou-3/+302
2025-01-03HDR texture supportquou-31/+233
2025-01-03correct vram allocator chunk creationquou-1/+1
2025-01-03orbit cameraquou-15/+77
2025-01-02fix warningsquou-1/+1
2025-01-02Simpler depth prepass shaderquou-20/+151
2025-01-02model instance systemquou-117/+239
2025-01-02fix shader interpolator with no valuesquou-8/+12
2025-01-01update todoquou-1/+1
2025-01-01update msbuildquou-12/+476
2025-01-01add release_envquou-0/+2
2025-01-01correct tbnquou-2/+2
2025-01-01material systemquou-36/+520
2025-01-01BC4 and BC5 compressionquou-3/+134
2025-01-01improve efficiency of texture uploadingquou-20/+10
2025-01-01vram allocator debug hooksquou-0/+19
2025-01-01update msbuildquou-8/+0