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The best 3D renderer
quou@disroot.org
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39 hours
update makefile
quou
-2
/
+10
39 hours
makefile dependencies for shader includes
quou
-4
/
+21
40 hours
"#include" working for shaders
quou
-6
/
+31
40 hours
basic shadows
quou
-62
/
+292
9 days
up the max rpos
quou
-2
/
+2
9 days
Fix the configuration in configure.lua on windows
quou
-1
/
+1
10 days
remove unnecessary clear in c2.cpp
quou
-4
/
+0
10 days
refactoring; prep for shadows
quou
-265
/
+620
11 days
update cube
quou
-0
/
+0
11 days
default to surface and surface_depthonly in the model converter
quou
-7
/
+4
11 days
make the pipeline builder a bit cleaner to use
quou
-42
/
+77
12 days
update the windows build scripts to use compiler optimisation
quou
-5
/
+18
2025-02-09
sun colour
quou
-1
/
+1
2025-02-09
actually use the light colour
quou
-1
/
+1
2025-02-09
Properly send lights from the CPU
quou
-38
/
+200
2025-02-09
support for shader int variable type
quou
-0
/
+4
2025-02-09
support for structured buffers
quou
-20
/
+160
2025-02-09
make the PSO update when psos are created or destroyed
quou
-12
/
+54
2025-02-09
device debugger
quou
-6
/
+177
2025-02-09
Fix UI::Tree::layout
quou
-0
/
+1
2025-02-09
make ui windows opaque
quou
-1
/
+1
2025-02-09
query_psos
quou
-0
/
+18
2025-02-08
Check if debugger is attached and if it isn't then use normal printf
quou
-4
/
+14
2025-02-08
remove MS build
quou
-2718
/
+0
2025-02-08
ninja build for windows
quou
-1
/
+274
2025-02-08
update gitignore
quou
-3
/
+6
2025-02-08
allow specify full path for the packer
quou
-4
/
+11
2025-02-08
assert that debugdraw.csh loaded
quou
-0
/
+1
2025-02-08
fix include in shader compiler
quou
-1
/
+1
2025-02-08
create the HDR target the same size as the swapchain, not the app
quou
-2
/
+2
2025-02-08
device get swap width and height
quou
-0
/
+13
2025-02-08
remove some misc files that aren't needed
quou
-4
/
+0
2025-02-07
fix white space
quou
-11
/
+11
2025-02-07
collision yes/no
quou
-14
/
+710
2025-02-07
point debug draw
quou
-0
/
+12
2025-02-07
ui int input
quou
-1
/
+33
2025-02-07
arena pop
quou
-0
/
+18
2025-01-28
grey cube model & material
quou
-3
/
+15
2025-01-27
translation gizmo (still buggy tho)
quou
-17
/
+132
2025-01-27
perp
quou
-0
/
+7
2025-01-24
start on physics
quou
-9
/
+452
2025-01-24
allow assets without loaders
quou
-1
/
+1
2025-01-24
m3f inverse
quou
-0
/
+30
2025-01-24
construct a 4x4 rotation matrix using a quaternion
quou
-0
/
+34
2025-01-24
UI label set_bool
quou
-0
/
+8
2025-01-24
UI checkbox
quou
-1
/
+51
2025-01-24
increase UI command buffer size
quou
-1
/
+1
2025-01-21
add m3f and more
quou
-9
/
+72
2025-01-21
quaternion
quou
-0
/
+84
2025-01-21
vector swizzle
quou
-0
/
+5
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