Age | Commit message (Expand) | Author | Lines |
2024-12-30 | Fix arena size check | quou | -1/+1 |
2024-12-30 | Fix default blend | quou | -3/+3 |
2024-12-30 | Staged_Buffer | quou | -0/+55 |
2024-12-30 | correct render pass ends | quou | -6/+13 |
2024-12-29 | add a seperate update_cbuffers function to models to avoid doing it on every ... | quou | -14/+25 |
2024-12-29 | resource names | quou | -20/+127 |
2024-12-29 | debug markers | quou | -1/+32 |
2024-12-29 | alpha blending | quou | -16/+153 |
2024-12-29 | functions to destroy objects immediately | quou | -14/+32 |
2024-12-29 | vram allocator | quou | -48/+257 |
2024-12-29 | expose align_address | quou | -1/+5 |
2024-12-29 | add operator!= to Primitive_Id | quou | -0/+3 |
2024-12-29 | fix build error on msvc | quou | -2/+2 |
2024-12-29 | correct the default depth buffer size | quou | -2/+2 |
2024-12-29 | add depth prepass | quou | -1/+16 |
2024-12-29 | fix depth target layout | quou | -1/+33 |
2024-12-29 | update todo | quou | -1/+1 |
2024-12-29 | Don't rebind pipelines, descriptor sets and renderpasses if it isn't necessary | quou | -7/+29 |
2024-12-29 | cache assets to avoid loading them more than once | quou | -18/+45 |
2024-12-29 | model hierarchy support | quou | -43/+135 |
2024-12-29 | allow binding only a portion of a cbuffer | quou | -5/+22 |
2024-12-29 | fix depth only render passes | quou | -5/+7 |
2024-12-29 | seperate framebuffers and renderpasses; depth buffering. | quou | -112/+483 |
2024-12-28 | Improve memory efficiency of model loading | quou | -17/+13 |
2024-12-28 | windows dpi awareness | quou | -0/+1 |
2024-12-28 | update todo | quou | -2/+6 |
2024-12-28 | fix warnings | quou | -4/+6 |
2024-12-28 | replace memset | quou | -15/+23 |
2024-12-28 | update the windows build | quou | -16/+461 |
2024-12-28 | converting, loading and rendering GLTF models | quou | -18/+7841 |
2024-12-28 | index buffers | quou | -7/+34 |
2024-12-28 | Fix drawing with no descriptors | quou | -15/+21 |
2024-12-28 | fix pack_close_file | quou | -0/+1 |
2024-12-27 | Fix linux build | quou | -6/+9 |
2024-12-27 | building and running on windows with visual studio | quou | -49/+2379 |
2024-12-27 | 3D maths | quou | -14/+857 |
2024-12-27 | update the todo list | quou | -0/+1 |
2024-12-27 | correct the Pso_Key hash function | quou | -2/+3 |
2024-12-27 | basic text rendering | quou | -6/+418 |
2024-12-27 | expose the create texture function | quou | -77/+85 |
2024-12-27 | allow renderpasses to specify a clear mode and pipelines to specify their vie... | quou | -54/+194 |
2024-12-26 | constant buffers | quou | -25/+226 |
2024-12-26 | update todo | quou | -1/+1 |
2024-12-26 | allow manually creating vertex formats | quou | -38/+91 |
2024-12-26 | seperate descriptor sets from pipelines to allow swapping out shader resource... | quou | -136/+299 |
2024-12-25 | update the to do list | quou | -1/+2 |
2024-12-25 | Fix some of the object ID getters and stuff | quou | -5/+11 |
2024-12-25 | fix BC1 compressor | quou | -22/+138 |
2024-12-25 | fix uvs | quou | -2/+2 |
2024-12-25 | rm convtexture in make clean | quou | -0/+1 |