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The best 3D renderer
quou@disroot.org
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14 days
start UI framework
quou
-26
/
+422
14 days
ui renderer clipping
quou
-55
/
+135
14 days
dup_string function that takes a heap
quou
-0
/
+8
14 days
Update scissor and viewport functions to take ints instead
quou
-10
/
+10
14 days
backface culling
quou
-3
/
+25
2024-12-30
better ui renderer
quou
-147
/
+272
2024-12-30
Fix arena size check
quou
-1
/
+1
2024-12-30
Fix default blend
quou
-3
/
+3
2024-12-30
Staged_Buffer
quou
-0
/
+55
2024-12-30
correct render pass ends
quou
-6
/
+13
2024-12-29
add a seperate update_cbuffers function to models to avoid doing it on every ...
quou
-14
/
+25
2024-12-29
resource names
quou
-20
/
+127
2024-12-29
debug markers
quou
-1
/
+32
2024-12-29
alpha blending
quou
-16
/
+153
2024-12-29
functions to destroy objects immediately
quou
-14
/
+32
2024-12-29
vram allocator
quou
-48
/
+257
2024-12-29
expose align_address
quou
-1
/
+5
2024-12-29
add operator!= to Primitive_Id
quou
-0
/
+3
2024-12-29
fix build error on msvc
quou
-2
/
+2
2024-12-29
correct the default depth buffer size
quou
-2
/
+2
2024-12-29
add depth prepass
quou
-1
/
+16
2024-12-29
fix depth target layout
quou
-1
/
+33
2024-12-29
update todo
quou
-1
/
+1
2024-12-29
Don't rebind pipelines, descriptor sets and renderpasses if it isn't necessary
quou
-7
/
+29
2024-12-29
cache assets to avoid loading them more than once
quou
-18
/
+45
2024-12-29
model hierarchy support
quou
-43
/
+135
2024-12-29
allow binding only a portion of a cbuffer
quou
-5
/
+22
2024-12-29
fix depth only render passes
quou
-5
/
+7
2024-12-29
seperate framebuffers and renderpasses; depth buffering.
quou
-112
/
+483
2024-12-28
Improve memory efficiency of model loading
quou
-17
/
+13
2024-12-28
windows dpi awareness
quou
-0
/
+1
2024-12-28
update todo
quou
-2
/
+6
2024-12-28
fix warnings
quou
-4
/
+6
2024-12-28
replace memset
quou
-15
/
+23
2024-12-28
update the windows build
quou
-16
/
+461
2024-12-28
converting, loading and rendering GLTF models
quou
-18
/
+7841
2024-12-28
index buffers
quou
-7
/
+34
2024-12-28
Fix drawing with no descriptors
quou
-15
/
+21
2024-12-28
fix pack_close_file
quou
-0
/
+1
2024-12-27
Fix linux build
quou
-6
/
+9
2024-12-27
building and running on windows with visual studio
quou
-49
/
+2379
2024-12-27
3D maths
quou
-14
/
+857
2024-12-27
update the todo list
quou
-0
/
+1
2024-12-27
correct the Pso_Key hash function
quou
-2
/
+3
2024-12-27
basic text rendering
quou
-6
/
+418
2024-12-27
expose the create texture function
quou
-77
/
+85
2024-12-27
allow renderpasses to specify a clear mode and pipelines to specify their vie...
quou
-54
/
+194
2024-12-26
constant buffers
quou
-25
/
+226
2024-12-26
update todo
quou
-1
/
+1
2024-12-26
allow manually creating vertex formats
quou
-38
/
+91
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