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path: root/model.hpp
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10 daysrefactoring; prep for shadowsquou-13/+17
2025-02-09Properly send lights from the CPUquou-3/+14
2025-01-18convert models and editor to use ecsquou-7/+0
2025-01-14misc refactoringquou-8/+2
2025-01-13improve picking by selecting the closest objectquou-1/+0
2025-01-13basic picking and debug renderingquou-2/+15
2025-01-12calculate model bounds at compile timequou-0/+1
2025-01-06environment mappingquou-0/+3
2025-01-02Simpler depth prepass shaderquou-1/+2
2025-01-02model instance systemquou-9/+45
2025-01-01material systemquou-3/+36
2024-12-29add a seperate update_cbuffers function to models to avoid doing it on every ↵quou-3/+6
render
2024-12-29resource namesquou-1/+6
2024-12-29model hierarchy supportquou-2/+10
2024-12-28converting, loading and rendering GLTF modelsquou-0/+39