From 7c6eada2beedfe865f15c29894b9bb82203f6de1 Mon Sep 17 00:00:00 2001 From: quou Date: Sun, 9 Feb 2025 18:58:29 +1100 Subject: actually use the light colour --- intermediate/surface.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intermediate/surface.glsl') diff --git a/intermediate/surface.glsl b/intermediate/surface.glsl index fff15ed..17ddd06 100644 --- a/intermediate/surface.glsl +++ b/intermediate/surface.glsl @@ -202,7 +202,7 @@ void main() { spec_col * specular_brdf(uv, ref, light_dir, view_dir, nrm) * cos_theta_i; - light += (diffuse + spec) * l.brightness; + light += (diffuse + spec) * l.brightness * l.colour; } colour = vec4(ambient + light, 1.0); -- cgit v1.2.3-54-g00ecf