#include "app.hpp" extern "C" { #include "memory.h" } #ifdef plat_x11 #include #include #include Key key_from_xkey(unsigned key) { switch (key) { case 0x61: return key_A; case 0x62: return key_B; case 0x63: return key_C; case 0x64: return key_D; case 0x65: return key_E; case 0x66: return key_F; case 0x67: return key_G; case 0x68: return key_H; case 0x69: return key_I; case 0x6A: return key_J; case 0x6B: return key_K; case 0x6C: return key_L; case 0x6D: return key_M; case 0x6E: return key_N; case 0x6F: return key_O; case 0x70: return key_P; case 0x71: return key_Q; case 0x72: return key_R; case 0x73: return key_S; case 0x74: return key_T; case 0x75: return key_U; case 0x76: return key_V; case 0x77: return key_W; case 0x78: return key_X; case 0x79: return key_Y; case 0x7A: return key_Z; case XK_F1: return key_f1; case XK_F2: return key_f2; case XK_F3: return key_f3; case XK_F4: return key_f4; case XK_F5: return key_f5; case XK_F6: return key_f6; case XK_F7: return key_f7; case XK_F8: return key_f8; case XK_F9: return key_f9; case XK_F10: return key_f10; case XK_F11: return key_f11; case XK_F12: return key_f12; case XK_Down: return key_down; case XK_Left: return key_left; case XK_Right: return key_right; case XK_Up: return key_up; case XK_Escape: return key_escape; case XK_Return: return key_return; case XK_BackSpace: return key_backspace; case XK_Linefeed: return key_return; case XK_Tab: return key_tab; case XK_Delete: return key_delete; case XK_Home: return key_home; case XK_End: return key_end; case XK_Page_Up: return key_page_up; case XK_Page_Down: return key_page_down; case XK_Insert: return key_insert; case XK_Shift_L: return key_shift; case XK_Shift_R: return key_shift; case XK_Control_L: return key_control; case XK_Control_R: return key_control; case XK_Super_L: return key_super; case XK_Super_R: return key_super; case XK_Alt_L: return key_alt; case XK_Alt_R: return key_alt; case XK_space: return key_space; case XK_period: return key_period; case XK_0: return key_0; case XK_1: return key_1; case XK_2: return key_2; case XK_3: return key_3; case XK_4: return key_4; case XK_5: return key_5; case XK_6: return key_6; case XK_7: return key_7; case XK_8: return key_8; case XK_9: return key_9; default: return key_unknown; } } struct App_Internal { Display* d; Window wi; Atom wm_delete; void init(App* app, const char* name) { const int default_w = 1920; const int default_h = 1080; XWindowAttributes wa; XSetWindowAttributes attribs = { .event_mask = ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask }; Window root; Visual* v; d = XOpenDisplay(0); wm_delete = XInternAtom( d, "WM_DELETE_WINDOW", 0 ); root = DefaultRootWindow(d); v = XDefaultVisual(d, 0); wi = XCreateWindow( d, root, 0, 0, default_w, default_h, 0, 0, InputOutput, v, CWEventMask, &attribs ); XSetWMProtocols(d, wi, &wm_delete, 1); XStoreName(d, wi, name); XMapRaised(d, wi); XGetWindowAttributes(d, wi, &wa); app->w = wa.width; app->h = wa.height; } void begin(App* app) { while (XPending(d)) { XEvent e; KeySym sym; Key key; int btn; XNextEvent(d, &e); switch (e.type) { case ClientMessage: if ( (Atom)e.xclient.data.l[0] == wm_delete ) { app->running = 0; } break; case MotionNotify: app->mx = e.xmotion.x; app->my = e.xmotion.y; break; case ButtonPress: switch (e.xbutton.button) { case 1: case 2: case 3: app->mbtn_states[e.xbutton.button - 1] |= key_state_pressed | key_state_just_pressed; break; case 4: app->scrolly++; break; case 5: app->scrolly--; break; case 6: app->scrollx++; break; case 7: app->scrollx--; break; } break; case ButtonRelease: switch (e.xbutton.button) { case 1: case 2: case 3: btn = e.xbutton.button - 1; app->mbtn_states[btn] &= ~key_state_pressed; app->mbtn_states[btn] |= key_state_just_released; break; case 4: app->scrolly++; break; case 5: app->scrolly--; break; case 6: app->scrollx++; break; case 7: app->scrollx--; break; } break; case KeyPress: sym = XLookupKeysym(&e.xkey, 0); key = key_from_xkey(sym); app->key_states[key] |= key_state_pressed | key_state_just_pressed; break; case KeyRelease: sym = XLookupKeysym(&e.xkey, 0); key = key_from_xkey(sym); app->key_states[key] &= ~key_state_pressed; app->key_states[key] |= key_state_just_released; break; } } } void end(App* app) { (void)app; } }; #endif App* App::create(const char* name) { App* app; App_Internal* i; char* mem = (char*)malloc(app_memory_size); Arena* a = (Arena*)mem; mem += sizeof *a; init_arena(a, mem, app_memory_size - sizeof *a); app = (App*)arena_alloc(a, sizeof *app + sizeof *i); app->running = 0; app->arena = a; i = (App_Internal*)&app[1]; i->init(app, name); return app; } void App::destroy() { free(arena); } void App::begin() { int j; App_Internal* i = (App_Internal*)&this[1]; for (j = 0; j < key_count; j++) key_states[j] &= ~( key_state_just_pressed | key_state_just_released ); for (j = 0; j < mbtn_count; j++) mbtn_states[j] &= ~( key_state_just_pressed | key_state_just_released ); i->begin(this); } void App::end() { App_Internal* i = (App_Internal*)&this[1]; i->end(this); } Key_State App::ks(Key k) { return (Key_State)key_states[k]; } Key_State App::ms(Mbtn k) { return (Key_State)mbtn_states[k]; } bool App::kp(Key k) { return key_states[k] & key_state_pressed; } bool App::kjp(Key k) { return key_states[k] & key_state_just_pressed; } bool App::kjr(Key k) { return key_states[k] & key_state_just_released; } bool App::mp(Mbtn b) { return mbtn_states[b] & key_state_pressed; } bool App::mjp(Mbtn b) { return mbtn_states[b] & key_state_just_pressed; } bool App::mjr(Mbtn b) { return mbtn_states[b] & key_state_just_released; }