#ifndef forward_h #define forward_h #ifdef DESC [struct] name: Light [variable] name: dir type: vec3 [variable] name: brightness type: float [variable] name: colour type: vec3 [variable] name: caster_id type: int [struct] name: Caster [variable] name: projection type: mat4 [struct] name: Globals [variable] name: camera_pos type: vec3 [variable] name: light_count type: int [variable] name: frame type: int [cbuffer] name: globals type: Globals stage: fragment #endif #endif