#ifndef forward_h
#define forward_h
#ifdef DESC

[struct]
name: Light
[variable]
name: pos
type: vec3
[variable]
name: brightness
type: float
[variable]
name: colour
type: vec3
[variable]
name: caster_id
type: int
[variable]
name: range
type: float

[struct]
name: Caster
[variable]
name: projection
type: mat4

[struct]
name: Globals
[variable]
name: camera_pos
type: vec3
[variable]
name: light_count
type: int
[variable]
name: frame
type: int
[variable]
name: sun_irange
type: ivec2
[variable]
name: point_irange
type: ivec2

[cbuffer]
name: globals
type: Globals
stage: fragment

#endif

#endif