| Age | Commit message (Expand) | Author | Lines | 
|---|---|---|---|
| 2024-10-01 | debug rectangle drawing | quou | -0/+49 | 
| 2024-09-30 | update deathzones first | quou | -3/+3 | 
| 2024-09-30 | Player slash hitbox stays around for a few frames | quou | -4/+2 | 
| 2024-09-30 | enemy invulnerable frames | quou | -1/+8 | 
| 2024-09-30 | enemy | quou | -4/+390 | 
| 2024-09-30 | square root | quou | -0/+20 | 
| 2024-09-30 | assert that assets are always aligned properly. | quou | -3/+7 | 
| 2024-09-30 | player slash animation | quou | -3/+22 | 
| 2024-09-30 | player slashing | quou | -20/+170 | 
| 2024-09-29 | Remove unused param from solve_mask | quou | -2/+0 | 
| 2024-09-29 | animation, player movement, physics etc. | quou | -27/+751 | 
| 2024-09-27 | fix scaling | quou | -0/+1 | 
| 2024-09-26 | only insert imp_asset in debug. | quou | -0/+4 | 
| 2024-09-26 | distrib script | quou | -0/+6 | 
| 2024-09-26 | release makefile config | quou | -5/+33 | 
| 2024-09-24 | audio | quou | -1/+111 | 
| 2024-09-24 | game name #define | quou | -1/+3 | 
| 2024-09-24 | Properly init maths | quou | -0/+2 | 
| 2024-09-23 | initial commit, basic platform and rendering code. | quou | -0/+1462 |