Age | Commit message (Expand) | Author | Lines |
---|---|---|---|
2024-10-01 | hud | quou | -1/+130 |
2024-10-01 | special charge | quou | -2/+5 |
2024-10-01 | World frame timer | quou | -0/+3 |
2024-10-01 | ren_rect | quou | -0/+22 |
2024-10-01 | ren_rclip | quou | -0/+8 |
2024-10-01 | ren_clip | quou | -0/+8 |
2024-10-01 | ren_clear respects clip | quou | -3/+8 |
2024-10-01 | reduce the enemy jump distance | quou | -1/+1 |
2024-10-01 | the enemy can hurt the player now | quou | -9/+71 |
2024-10-01 | fix enemy patrol | quou | -3/+3 |
2024-10-01 | debug rectangle drawing | quou | -0/+49 |
2024-09-30 | update deathzones first | quou | -3/+3 |
2024-09-30 | Player slash hitbox stays around for a few frames | quou | -4/+2 |
2024-09-30 | enemy invulnerable frames | quou | -1/+8 |
2024-09-30 | enemy | quou | -4/+390 |
2024-09-30 | square root | quou | -0/+20 |
2024-09-30 | assert that assets are always aligned properly. | quou | -3/+7 |
2024-09-30 | player slash animation | quou | -3/+22 |
2024-09-30 | player slashing | quou | -20/+170 |
2024-09-29 | Remove unused param from solve_mask | quou | -2/+0 |
2024-09-29 | animation, player movement, physics etc. | quou | -27/+751 |
2024-09-27 | fix scaling | quou | -0/+1 |
2024-09-26 | only insert imp_asset in debug. | quou | -0/+4 |
2024-09-26 | distrib script | quou | -0/+6 |
2024-09-26 | release makefile config | quou | -5/+33 |
2024-09-24 | audio | quou | -1/+111 |
2024-09-24 | game name #define | quou | -1/+3 |
2024-09-24 | Properly init maths | quou | -0/+2 |
2024-09-23 | initial commit, basic platform and rendering code. | quou | -0/+1462 |