Age | Commit message (Expand) | Author | Lines |
---|---|---|---|
2024-09-30 | Player slash hitbox stays around for a few frames | quou | -4/+2 |
2024-09-30 | enemy invulnerable frames | quou | -1/+8 |
2024-09-30 | enemy | quou | -4/+390 |
2024-09-30 | square root | quou | -0/+20 |
2024-09-30 | assert that assets are always aligned properly. | quou | -3/+7 |
2024-09-30 | player slash animation | quou | -3/+22 |
2024-09-30 | player slashing | quou | -20/+170 |
2024-09-29 | Remove unused param from solve_mask | quou | -2/+0 |
2024-09-29 | animation, player movement, physics etc. | quou | -27/+751 |
2024-09-27 | fix scaling | quou | -0/+1 |
2024-09-26 | only insert imp_asset in debug. | quou | -0/+4 |
2024-09-26 | distrib script | quou | -0/+6 |
2024-09-26 | release makefile config | quou | -5/+33 |
2024-09-24 | audio | quou | -1/+111 |
2024-09-24 | game name #define | quou | -1/+3 |
2024-09-24 | Properly init maths | quou | -0/+2 |
2024-09-23 | initial commit, basic platform and rendering code. | quou | -0/+1462 |