Age | Commit message (Collapse) | Author | Lines | |
---|---|---|---|---|
2024-10-01 | the enemy can hurt the player now | quou | -9/+71 | |
2024-10-01 | fix enemy patrol | quou | -3/+3 | |
2024-10-01 | debug rectangle drawing | quou | -0/+49 | |
2024-09-30 | update deathzones first | quou | -3/+3 | |
2024-09-30 | Player slash hitbox stays around for a few frames | quou | -4/+2 | |
2024-09-30 | enemy invulnerable frames | quou | -1/+8 | |
2024-09-30 | enemy | quou | -4/+390 | |
2024-09-30 | square root | quou | -0/+20 | |
2024-09-30 | assert that assets are always aligned properly. | quou | -3/+7 | |
2024-09-30 | player slash animation | quou | -3/+22 | |
2024-09-30 | player slashing | quou | -20/+170 | |
2024-09-29 | Remove unused param from solve_mask | quou | -2/+0 | |
2024-09-29 | animation, player movement, physics etc. | quou | -27/+751 | |
2024-09-27 | fix scaling | quou | -0/+1 | |
2024-09-26 | only insert imp_asset in debug. | quou | -0/+4 | |
2024-09-26 | distrib script | quou | -0/+6 | |
2024-09-26 | release makefile config | quou | -5/+33 | |
2024-09-24 | audio | quou | -1/+111 | |
2024-09-24 | game name #define | quou | -1/+3 | |
2024-09-24 | Properly init maths | quou | -0/+2 | |
2024-09-23 | initial commit, basic platform and rendering code. | quou | -0/+1462 | |