From 13b1c6fdcbab5587cf38ee7c97a1d29cfc7c2d7d Mon Sep 17 00:00:00 2001 From: quou Date: Tue, 1 Oct 2024 20:58:23 +1000 Subject: The player is immune to damage for 1 second after taking it. --- config.h | 1 + player.c | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/config.h b/config.h index e49126e..1d89c17 100644 --- a/config.h +++ b/config.h @@ -42,6 +42,7 @@ #define player_health 8 #define player_special_hits 4 #define player_hurt_freeze 4 +#define player_inv_frames 50 #define enemy_inv_frames 8 #define enemy_demon_move_force 32 diff --git a/player.c b/player.c index 4d23a05..6d8f938 100644 --- a/player.c +++ b/player.c @@ -170,7 +170,7 @@ void update_player_hurt(Player* p, World* w) { p->hp -= dz->hp; p->vx -= dz->vx; p->vy -= dz->vy; - p->inv = enemy_inv_frames; + p->inv = player_inv_frames; w->freeze = player_hurt_freeze; return; } -- cgit v1.2.3-54-g00ecf