From a5beb2e333f225d4d92f4061c41938f718f69cb1 Mon Sep 17 00:00:00 2001 From: quou Date: Tue, 1 Oct 2024 23:00:21 +1000 Subject: freeze frames when hitting an enemy as well --- config.h | 1 + enemy.c | 1 + 2 files changed, 2 insertions(+) diff --git a/config.h b/config.h index 1d89c17..5ab7597 100644 --- a/config.h +++ b/config.h @@ -50,5 +50,6 @@ #define enemy_demon_jump_force (5 << fbits) #define enemy_slash_damage 1 #define enemy_knockback (4 << fbits) +#define enemy_hurt_freeze 1 #endif diff --git a/enemy.c b/enemy.c index 1e46cb1..1e5a4d2 100644 --- a/enemy.c +++ b/enemy.c @@ -98,6 +98,7 @@ void update_enemy_hurt(Enemy* e, World* w) { e->vy -= dz->vy; e->inv = enemy_inv_frames; w->player.charge++; + w->freeze += enemy_hurt_freeze; } } } -- cgit v1.2.3-54-g00ecf