From f06c36339c3c4d1c3287f710c6963c643bc5219d Mon Sep 17 00:00:00 2001 From: quou Date: Tue, 1 Oct 2024 20:38:27 +1000 Subject: World frame timer --- world.c | 2 ++ world.h | 1 + 2 files changed, 3 insertions(+) diff --git a/world.c b/world.c index 2b6187e..98950f1 100644 --- a/world.c +++ b/world.c @@ -5,6 +5,7 @@ void init_world(World* w) { w->particle_count = 0; w->enemy_count = 0; w->deathzone_count = 0; + w->frame = 0; init_player(&w->player); } @@ -63,6 +64,7 @@ void update_world(World* w, const App* a) { for (i = w->enemy_count - 1; i >= 0; i--) if (update_enemy(&w->enemies[i], w)) w->enemies[i] = w->enemies[--w->enemy_count]; + w->frame++; } void ren_world(const World* w, struct Renderer* r) { diff --git a/world.h b/world.h index 14e2447..f8f5768 100644 --- a/world.h +++ b/world.h @@ -18,6 +18,7 @@ typedef struct World { int deathzone_count; Player player; Map map; + int frame; } World; void init_world(World* w); -- cgit v1.2.3-54-g00ecf