From b645edebd21d2d93256b52ee0cd2063395908a74 Mon Sep 17 00:00:00 2001 From: quou Date: Wed, 2 Oct 2024 21:25:33 +1000 Subject: Take damage when an enemy touches the player --- obj.h | 1 + 1 file changed, 1 insertion(+) (limited to 'obj.h') diff --git a/obj.h b/obj.h index f29d5a4..98f2ebf 100644 --- a/obj.h +++ b/obj.h @@ -95,6 +95,7 @@ typedef struct { void init_enemy(Enemy* e, Enemy_Type t, int x, int y); int update_enemy(Enemy* e, struct World* w); void ren_enemy(const Enemy* e, struct Renderer* r); +void get_enemy_rect(Enemy_Type t, Rect* d); typedef struct { Rect r; -- cgit v1.2.3-54-g00ecf