From 7fd847dcd9f951a91747405be1f9bbba91d6cedd Mon Sep 17 00:00:00 2001 From: quou Date: Tue, 1 Oct 2024 20:56:18 +1000 Subject: freeze frames when the player takes damage --- world.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'world.h') diff --git a/world.h b/world.h index f8f5768..d691a6a 100644 --- a/world.h +++ b/world.h @@ -18,7 +18,7 @@ typedef struct World { int deathzone_count; Player player; Map map; - int frame; + int frame, freeze; } World; void init_world(World* w); -- cgit v1.2.3-54-g00ecf