#include "obj.h" void init_deathzone( Deathzone* d, const Rect* r, int vx, int vy, int hp, int life, int friendly ) { d->r = *r; d->vx = vx; d->vy = vy; d->hp = hp; d->life = life; d->friendly = friendly; } int update_deathzone(Deathzone* d) { d->life--; return d->life <= 0; }