From 280552fa4750b5dac9243782f9c0a7e0b7eea6f8 Mon Sep 17 00:00:00 2001 From: quou Date: Fri, 5 May 2023 09:25:39 +1000 Subject: Add a basic enemy. --- components.h | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) (limited to 'components.h') diff --git a/components.h b/components.h index 66304df..d288ac5 100644 --- a/components.h +++ b/components.h @@ -29,13 +29,26 @@ typedef struct { int vx, vy; } CBullet; +typedef struct { + int hp; + int backpedal; + int shoot_timer; +} CEnemy; + +typedef struct { + int vx, vy; +} CDebris; + typedef enum { ctype_sprite = 1 << 0, ctype_position = 1 << 1, ctype_animated = 1 << 2, ctype_bullet = 1 << 3, ctype_player_bullet = 1 << 4, - ctype_enemy_bullet = 1 << 5 + ctype_enemy_bullet = 1 << 5, + ctype_enemy = 1 << 6, + ctype_skull = 1 << 7, + ctype_debris = 1 << 8 } CType; #endif -- cgit v1.2.3-54-g00ecf