From 65fa1051585f5345c3270db73ab53b7a0dbbaa50 Mon Sep 17 00:00:00 2001 From: quou Date: Tue, 2 May 2023 21:37:07 +1000 Subject: Add ECS. --- sprite_system.c | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 sprite_system.c (limited to 'sprite_system.c') diff --git a/sprite_system.c b/sprite_system.c new file mode 100644 index 0000000..99360fc --- /dev/null +++ b/sprite_system.c @@ -0,0 +1,23 @@ +#include "asset.h" +#include "components.h" +#include "render.h" +#include "world.h" + +void sprite_system(const World* world) { + int i; + unsigned bits; + const CSprite* sprite; + const CPosition* pos; + const Bitmap* b; + + for (i = 0; i < world->entity_count; i++) { + bits = world->bitmask[i]; + if ((bits & ctype_position) && (bits & ctype_sprite)) { + pos = &world->positions[i]; + sprite = &world->sprites[i]; + + b = get_bitmap(sprite->id); + render_bitmap(b, pos->x, pos->y, &sprite->rect); + } + } +} -- cgit v1.2.3-54-g00ecf