#ifndef config_h #define config_h #define game_name "malloc(bullet);" #define default_window_w 320 #define default_window_h 240 #define renderer_w 320 #define renderer_h 240 #define renderer_scale 4 #define no_sound 1 /* 16 KB should be enough. */ #define asset_memory (1024 * 1024 * 16) #define animation_max_frames 8 #define max_entities 256 #define max_player_bullets 32 #define max_enemy_bullets 256 #endif