#ifndef input_h #define input_h typedef enum { btn_unknown = 0, btn_jump, btn_shoot, btn_dpad_left, btn_dpad_right, btn_dpad_up, btn_dpad_down, btn_pause, btn_edit, btn_save_level, btn_count } Button; int button_pressed(Button btn); int button_just_pressed(Button btn); int button_just_released(Button btn); void reset_input(); #endif