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authorquou <quou@disroot.org>2024-12-27 18:52:48 +1100
committerquou <quou@disroot.org>2024-12-27 18:52:48 +1100
commitd920e5d62020d751ccaa3491cc66275ade749011 (patch)
treee806a95c598e255f9883de98cc350a3b9279d0ce /msbuild/textures
parente8c93463b2ae5114f0c88e768e5625abac9d5a50 (diff)
building and running on windows with visual studio
Diffstat (limited to 'msbuild/textures')
-rw-r--r--msbuild/textures/textures.vcxproj187
-rw-r--r--msbuild/textures/textures.vcxproj.filters25
2 files changed, 212 insertions, 0 deletions
diff --git a/msbuild/textures/textures.vcxproj b/msbuild/textures/textures.vcxproj
new file mode 100644
index 0000000..72b1e1b
--- /dev/null
+++ b/msbuild/textures/textures.vcxproj
@@ -0,0 +1,187 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>17.0</VCProjectVersion>
+ <Keyword>Win32Proj</Keyword>
+ <ProjectGuid>{0e0e5a6a-51c0-494d-8816-932422ade2ba}</ProjectGuid>
+ <RootNamespace>textures</RootNamespace>
+ <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Utility</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Utility</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Utility</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Utility</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>$(SolutionDir)..\data\</OutDir>
+ <IntDir>$(SolutionDir)obj\$(ProjectName)\$(Configuration)\$(Platform)\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <OutDir>$(SolutionDir)..\data\</OutDir>
+ <IntDir>$(SolutionDir)obj\$(ProjectName)\$(Configuration)\$(Platform)\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <OutDir>$(SolutionDir)..\data\</OutDir>
+ <IntDir>$(SolutionDir)obj\$(ProjectName)\$(Configuration)\$(Platform)\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <OutDir>$(SolutionDir)..\data\</OutDir>
+ <IntDir>$(SolutionDir)obj\$(ProjectName)\$(Configuration)\$(Platform)\</IntDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ <CustomBuild>
+ <Command>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Command>
+ <Message>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Message>
+ <Outputs>$(SolutionDir)..\data\%(Filename).tex</Outputs>
+ </CustomBuild>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ <CustomBuild>
+ <Command>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Command>
+ <Message>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Message>
+ <Outputs>$(SolutionDir)..\data\%(Filename).tex</Outputs>
+ </CustomBuild>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ <CustomBuild>
+ <Command>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Command>
+ <Message>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Message>
+ <Outputs>$(SolutionDir)..\data\%(Filename).tex</Outputs>
+ </CustomBuild>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ <CustomBuild>
+ <Command>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Command>
+ <Message>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Message>
+ <Outputs>$(SolutionDir)..\data\%(Filename).tex</Outputs>
+ </CustomBuild>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\convtexture\convtexture.vcxproj">
+ <Project>{21c708d3-6f35-4c2b-a53e-9e06d8220218}</Project>
+ </ProjectReference>
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\..\intermediate\22.bmp">
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
+ </CustomBuild>
+ <CustomBuild Include="..\..\intermediate\kita.bmp">
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
+ </CustomBuild>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/msbuild/textures/textures.vcxproj.filters b/msbuild/textures/textures.vcxproj.filters
new file mode 100644
index 0000000..4d9d1c3
--- /dev/null
+++ b/msbuild/textures/textures.vcxproj.filters
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\..\intermediate\22.bmp">
+ <Filter>Source Files</Filter>
+ </CustomBuild>
+ <CustomBuild Include="..\..\intermediate\kita.bmp">
+ <Filter>Source Files</Filter>
+ </CustomBuild>
+ </ItemGroup>
+</Project> \ No newline at end of file