diff options
Diffstat (limited to 'msbuild/shaders')
-rw-r--r-- | msbuild/shaders/shaders.vcxproj | 10 | ||||
-rw-r--r-- | msbuild/shaders/shaders.vcxproj.filters | 6 |
2 files changed, 16 insertions, 0 deletions
diff --git a/msbuild/shaders/shaders.vcxproj b/msbuild/shaders/shaders.vcxproj index f5ed96b..06754e9 100644 --- a/msbuild/shaders/shaders.vcxproj +++ b/msbuild/shaders/shaders.vcxproj @@ -204,6 +204,16 @@ <FileType>Document</FileType> </CustomBuild> </ItemGroup> + <ItemGroup> + <CustomBuild Include="..\..\intermediate\surface_depthonly.glsl"> + <FileType>Document</FileType> + </CustomBuild> + </ItemGroup> + <ItemGroup> + <CustomBuild Include="..\..\intermediate\sky.glsl"> + <FileType>Document</FileType> + </CustomBuild> + </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> diff --git a/msbuild/shaders/shaders.vcxproj.filters b/msbuild/shaders/shaders.vcxproj.filters index 3e82e32..589a4bf 100644 --- a/msbuild/shaders/shaders.vcxproj.filters +++ b/msbuild/shaders/shaders.vcxproj.filters @@ -24,5 +24,11 @@ <CustomBuild Include="..\..\intermediate\surface.glsl"> <Filter>Source Files</Filter> </CustomBuild> + <CustomBuild Include="..\..\intermediate\surface_depthonly.glsl"> + <Filter>Source Files</Filter> + </CustomBuild> + <CustomBuild Include="..\..\intermediate\sky.glsl"> + <Filter>Source Files</Filter> + </CustomBuild> </ItemGroup> </Project>
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