summaryrefslogtreecommitdiff
path: root/msbuild/textures/textures.vcxproj
diff options
context:
space:
mode:
Diffstat (limited to 'msbuild/textures/textures.vcxproj')
-rw-r--r--msbuild/textures/textures.vcxproj222
1 files changed, 0 insertions, 222 deletions
diff --git a/msbuild/textures/textures.vcxproj b/msbuild/textures/textures.vcxproj
deleted file mode 100644
index b418c7f..0000000
--- a/msbuild/textures/textures.vcxproj
+++ /dev/null
@@ -1,222 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <VCProjectVersion>17.0</VCProjectVersion>
- <Keyword>Win32Proj</Keyword>
- <ProjectGuid>{0e0e5a6a-51c0-494d-8816-932422ade2ba}</ProjectGuid>
- <RootNamespace>textures</RootNamespace>
- <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>Utility</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v143</PlatformToolset>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>Utility</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <PlatformToolset>v143</PlatformToolset>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>Utility</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v143</PlatformToolset>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>Utility</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <PlatformToolset>v143</PlatformToolset>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="Shared">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <OutDir>$(SolutionDir)..\data\</OutDir>
- <IntDir>$(SolutionDir)obj\$(ProjectName)\$(Configuration)\$(Platform)\</IntDir>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <OutDir>$(SolutionDir)..\data\</OutDir>
- <IntDir>$(SolutionDir)obj\$(ProjectName)\$(Configuration)\$(Platform)\</IntDir>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <OutDir>$(SolutionDir)..\data\</OutDir>
- <IntDir>$(SolutionDir)obj\$(ProjectName)\$(Configuration)\$(Platform)\</IntDir>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <OutDir>$(SolutionDir)..\data\</OutDir>
- <IntDir>$(SolutionDir)obj\$(ProjectName)\$(Configuration)\$(Platform)\</IntDir>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <SDLCheck>true</SDLCheck>
- <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ConformanceMode>true</ConformanceMode>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- </Link>
- <CustomBuild>
- <Command>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Command>
- <Message>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Message>
- <Outputs>$(SolutionDir)..\data\%(Filename).tex</Outputs>
- </CustomBuild>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <SDLCheck>true</SDLCheck>
- <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ConformanceMode>true</ConformanceMode>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- </Link>
- <CustomBuild>
- <Command>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Command>
- <Message>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Message>
- <Outputs>$(SolutionDir)..\data\%(Filename).tex</Outputs>
- </CustomBuild>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <SDLCheck>true</SDLCheck>
- <PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ConformanceMode>true</ConformanceMode>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- </Link>
- <CustomBuild>
- <Command>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Command>
- <Message>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Message>
- <Outputs>$(SolutionDir)..\data\%(Filename).tex</Outputs>
- </CustomBuild>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <SDLCheck>true</SDLCheck>
- <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ConformanceMode>true</ConformanceMode>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- </Link>
- <CustomBuild>
- <Command>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Command>
- <Message>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Message>
- <Outputs>$(SolutionDir)..\data\%(Filename).tex</Outputs>
- </CustomBuild>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ProjectReference Include="..\convtexture\convtexture.vcxproj">
- <Project>{21c708d3-6f35-4c2b-a53e-9e06d8220218}</Project>
- </ProjectReference>
- </ItemGroup>
- <ItemGroup>
- <CustomBuild Include="..\..\intermediate\22.bmp">
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
- </CustomBuild>
- <CustomBuild Include="..\..\intermediate\kita.bmp">
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
- </CustomBuild>
- </ItemGroup>
- <ItemGroup>
- <CustomBuild Include="..\..\intermediate\brick_albedo.bmp">
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command>
- </CustomBuild>
- <CustomBuild Include="..\..\intermediate\brick_ao.bmp">
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc4</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc4</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc4</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc4</Command>
- </CustomBuild>
- <CustomBuild Include="..\..\intermediate\brick_metal.bmp">
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc4</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc4</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc4</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc4</Command>
- </CustomBuild>
- <CustomBuild Include="..\..\intermediate\brick_normal.bmp">
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc5</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc5</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc5</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc5</Command>
- </CustomBuild>
- </ItemGroup>
- <ItemGroup>
- <CustomBuild Include="..\..\intermediate\sky.hdr">
- <FileType>Document</FileType>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex rgba16f</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex rgba16f</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex rgba16f</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex rgba16f</Command>
- </CustomBuild>
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project> \ No newline at end of file