diff options
Diffstat (limited to 'msbuild/textures/textures.vcxproj')
-rw-r--r-- | msbuild/textures/textures.vcxproj | 222 |
1 files changed, 0 insertions, 222 deletions
diff --git a/msbuild/textures/textures.vcxproj b/msbuild/textures/textures.vcxproj deleted file mode 100644 index b418c7f..0000000 --- a/msbuild/textures/textures.vcxproj +++ /dev/null @@ -1,222 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|Win32"> - <Configuration>Release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Debug|x64"> - <Configuration>Debug</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|x64"> - <Configuration>Release</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <VCProjectVersion>17.0</VCProjectVersion> - <Keyword>Win32Proj</Keyword> - <ProjectGuid>{0e0e5a6a-51c0-494d-8816-932422ade2ba}</ProjectGuid> - <RootNamespace>textures</RootNamespace> - <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>Utility</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v143</PlatformToolset> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>Utility</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <PlatformToolset>v143</PlatformToolset> - <WholeProgramOptimization>true</WholeProgramOptimization> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> - <ConfigurationType>Utility</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v143</PlatformToolset> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> - <ConfigurationType>Utility</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <PlatformToolset>v143</PlatformToolset> - <WholeProgramOptimization>true</WholeProgramOptimization> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="Shared"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <OutDir>$(SolutionDir)..\data\</OutDir> - <IntDir>$(SolutionDir)obj\$(ProjectName)\$(Configuration)\$(Platform)\</IntDir> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <OutDir>$(SolutionDir)..\data\</OutDir> - <IntDir>$(SolutionDir)obj\$(ProjectName)\$(Configuration)\$(Platform)\</IntDir> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <OutDir>$(SolutionDir)..\data\</OutDir> - <IntDir>$(SolutionDir)obj\$(ProjectName)\$(Configuration)\$(Platform)\</IntDir> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <OutDir>$(SolutionDir)..\data\</OutDir> - <IntDir>$(SolutionDir)obj\$(ProjectName)\$(Configuration)\$(Platform)\</IntDir> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <SDLCheck>true</SDLCheck> - <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <ConformanceMode>true</ConformanceMode> - </ClCompile> - <Link> - <SubSystem>Console</SubSystem> - <GenerateDebugInformation>true</GenerateDebugInformation> - </Link> - <CustomBuild> - <Command>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Command> - <Message>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Message> - <Outputs>$(SolutionDir)..\data\%(Filename).tex</Outputs> - </CustomBuild> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <FunctionLevelLinking>true</FunctionLevelLinking> - <IntrinsicFunctions>true</IntrinsicFunctions> - <SDLCheck>true</SDLCheck> - <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <ConformanceMode>true</ConformanceMode> - </ClCompile> - <Link> - <SubSystem>Console</SubSystem> - <EnableCOMDATFolding>true</EnableCOMDATFolding> - <OptimizeReferences>true</OptimizeReferences> - <GenerateDebugInformation>true</GenerateDebugInformation> - </Link> - <CustomBuild> - <Command>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Command> - <Message>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Message> - <Outputs>$(SolutionDir)..\data\%(Filename).tex</Outputs> - </CustomBuild> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <SDLCheck>true</SDLCheck> - <PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <ConformanceMode>true</ConformanceMode> - </ClCompile> - <Link> - <SubSystem>Console</SubSystem> - <GenerateDebugInformation>true</GenerateDebugInformation> - </Link> - <CustomBuild> - <Command>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Command> - <Message>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Message> - <Outputs>$(SolutionDir)..\data\%(Filename).tex</Outputs> - </CustomBuild> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <FunctionLevelLinking>true</FunctionLevelLinking> - <IntrinsicFunctions>true</IntrinsicFunctions> - <SDLCheck>true</SDLCheck> - <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <ConformanceMode>true</ConformanceMode> - </ClCompile> - <Link> - <SubSystem>Console</SubSystem> - <EnableCOMDATFolding>true</EnableCOMDATFolding> - <OptimizeReferences>true</OptimizeReferences> - <GenerateDebugInformation>true</GenerateDebugInformation> - </Link> - <CustomBuild> - <Command>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Command> - <Message>$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex</Message> - <Outputs>$(SolutionDir)..\data\%(Filename).tex</Outputs> - </CustomBuild> - </ItemDefinitionGroup> - <ItemGroup> - <ProjectReference Include="..\convtexture\convtexture.vcxproj"> - <Project>{21c708d3-6f35-4c2b-a53e-9e06d8220218}</Project> - </ProjectReference> - </ItemGroup> - <ItemGroup> - <CustomBuild Include="..\..\intermediate\22.bmp"> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command> - </CustomBuild> - <CustomBuild Include="..\..\intermediate\kita.bmp"> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command> - </CustomBuild> - </ItemGroup> - <ItemGroup> - <CustomBuild Include="..\..\intermediate\brick_albedo.bmp"> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc1</Command> - </CustomBuild> - <CustomBuild Include="..\..\intermediate\brick_ao.bmp"> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc4</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc4</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc4</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc4</Command> - </CustomBuild> - <CustomBuild Include="..\..\intermediate\brick_metal.bmp"> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc4</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc4</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc4</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc4</Command> - </CustomBuild> - <CustomBuild Include="..\..\intermediate\brick_normal.bmp"> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc5</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc5</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc5</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex bc5</Command> - </CustomBuild> - </ItemGroup> - <ItemGroup> - <CustomBuild Include="..\..\intermediate\sky.hdr"> - <FileType>Document</FileType> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex rgba16f</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex rgba16f</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex rgba16f</Command> - <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\convtexture\$(Configuration)\$(Platform)\convtexture.exe %(FullPath) $(SolutionDir)..\data\%(Filename).tex rgba16f</Command> - </CustomBuild> - </ItemGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> -</Project>
\ No newline at end of file |