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path: root/c2.cpp
AgeCommit message (Expand)AuthorLines
36 hoursmip the specular cube properlyquou-42/+72
3 daysmipmap the environment probequou-23/+111
4 daysrefactor appquou-88/+93
5 daysautomagic texture transitionsquou-3/+1
7 daysenvironment mappingquou-3/+173
7 dayscubemap supportquou-0/+3
8 daysbasic pbrquou-5/+5
9 daysrender a skyboxquou-0/+122
10 daysorbit cameraquou-14/+76
11 daysSimpler depth prepass shaderquou-0/+4
11 daysmodel instance systemquou-30/+32
12 daysmaterial systemquou-2/+34
12 daysremove debugger thingquou-3/+0
12 daysui stuf and things hmm m mmm m シquou-1/+8
13 daysUI modal windowsquou-3/+10
14 daysstart UI frameworkquou-1/+1
2024-12-30better ui rendererquou-1/+0
2024-12-29add a seperate update_cbuffers function to models to avoid doing it on every ...quou-6/+7
2024-12-29resource namesquou-8/+5
2024-12-29debug markersquou-1/+11
2024-12-29functions to destroy objects immediatelyquou-1/+1
2024-12-29add depth prepassquou-0/+11
2024-12-29cache assets to avoid loading them more than oncequou-1/+1
2024-12-29model hierarchy supportquou-24/+29
2024-12-29seperate framebuffers and renderpasses; depth buffering.quou-2/+3
2024-12-28converting, loading and rendering GLTF modelsquou-2/+49
2024-12-27building and running on windows with visual studioquou-1/+2
2024-12-27basic text renderingquou-3/+18
2024-12-27allow renderpasses to specify a clear mode and pipelines to specify their vie...quou-1/+1
2024-12-26constant buffersquou-2/+26
2024-12-26seperate descriptor sets from pipelines to allow swapping out shader resource...quou-2/+5
2024-12-25fix uvsquou-2/+2
2024-12-23send textures to shadersquou-3/+20
2024-12-23Texture conversion and loadingquou-12/+30
2024-12-22cute asset loading systemquou-6/+15
2024-12-21render a trianglequou-4/+41
2024-12-19basic vulkan setupquou-3/+47
2024-12-15Windowing + keyboard and mouse inputquou-0/+16