Age | Commit message (Expand) | Author | Lines |
---|---|---|---|
34 hours | calculate model bounds at compile timeHEADmaster | quou | -0/+2 |
7 days | environment mapping | quou | -1/+10 |
8 days | basic pbr | quou | -1/+6 |
10 days | orbit camera | quou | -1/+1 |
11 days | Simpler depth prepass shader | quou | -17/+31 |
11 days | model instance system | quou | -78/+162 |
12 days | material system | quou | -1/+123 |
2024-12-30 | backface culling | quou | -0/+1 |
2024-12-29 | add a seperate update_cbuffers function to models to avoid doing it on every ... | quou | -5/+12 |
2024-12-29 | resource names | quou | -1/+11 |
2024-12-29 | functions to destroy objects immediately | quou | -2/+2 |
2024-12-29 | add depth prepass | quou | -1/+5 |
2024-12-29 | model hierarchy support | quou | -6/+60 |
2024-12-29 | seperate framebuffers and renderpasses; depth buffering. | quou | -2/+3 |
2024-12-28 | Improve memory efficiency of model loading | quou | -17/+13 |
2024-12-28 | converting, loading and rendering GLTF models | quou | -0/+151 |