| Age | Commit message (Expand) | Author | Lines | 
|---|---|---|---|
| 2025-01-01 | material system | quou | -1/+1 | 
| 2024-12-28 | fix warnings | quou | -0/+4 | 
| 2024-12-28 | converting, loading and rendering GLTF models | quou | -0/+14 | 
| 2024-12-27 | building and running on windows with visual studio | quou | -4/+2 | 
| 2024-12-27 | 3D maths | quou | -0/+6 | 
| 2024-12-26 | constant buffers | quou | -1/+126 | 
| 2024-12-23 | send textures to shaders | quou | -7/+118 | 
| 2024-12-21 | render a triangle | quou | -23/+128 | 
| 2024-12-19 | basic vulkan setup | quou | -4/+11 | 
| 2024-12-15 | use the Shader_Type in the shader compiler instead of another stage enum | quou | -14/+9 | 
| 2024-12-14 | initial commit | quou | -0/+543 |