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#include "memory.h"
#include "str.h"
uint64_t fnv1a64(uint8_t* buf, size_t size) {
size_t i;
uint64_t hash = 0xcbf29ce484222325;
for (i = 0; i < size; i++, buf++) {
hash ^= *buf;
hash *= 0x100000001b3;
}
return hash;
}
uint64_t fnv1a64_2(uint64_t hash, uint8_t* buf, size_t size) {
size_t i;
for (i = 0; i < size; i++, buf++) {
hash ^= *buf;
hash *= 0x100000001b3;
}
return hash;
}
uint32_t hash_string(const char* s) {
uint32_t h = 2166136261u;
for (; *s; s++) {
h ^= *(uint8_t*)s;
h *= 16777619;
}
return h;
}
int string_equal(const char* a, const char* b) {
while (*a && *b) {
if (*a != *b) { return 0; }
a++; b++;
}
return 1;
}
int string_copy(char* dst, const char* src) {
int i;
for (i = 0; *src; src++, dst++, i++)
*dst = *src;
*dst = 0;
return i;
}
int string_len(const char* s) {
int l;
for (l = 0; *s; s++, l++);
return l;
}
char* dup_string(Arena* a, const char* s) {
int size = string_len(s) + 1;
char* d = arena_alloc_aligned(a, size, 1);
string_copy(d, s);
return d;
}
char* dup_stringh(struct Heap* h, const char* s) {
int size = string_len(s) + 1;
char* d = heap_alloc_aligned(h, size, 1);
string_copy(d, s);
return d;
}
const char* next_line(const char* line) {
const char* c;
for (c = line; *c != '\n'; c++) {
if (!*c) return 0;
}
return c + 1;
}
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