diff options
author | quou <quou@disroot.org> | 2024-09-30 22:13:31 +1000 |
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committer | quou <quou@disroot.org> | 2024-09-30 22:13:31 +1000 |
commit | ee655819d44307d974fb27e1fa04d079a3810d63 (patch) | |
tree | faa7c7c833dab0ed83dece311576b53bd2e4b840 /player.c | |
parent | de9a4fd93343d4654dfe7e2a566704644a9f306f (diff) |
enemy
Diffstat (limited to 'player.c')
-rw-r--r-- | player.c | 10 |
1 files changed, 9 insertions, 1 deletions
@@ -94,18 +94,26 @@ void update_player_move(Player* p, const App* a, World* w) { play_sound(500); } if (p->cooldown <= 0 && btn_just_pressed(a, btn_shoot)) { - int sx, sy; + int sx, sy, vx; int anim; + Rect dz; if (p->face == face_left) { anim = asset_id_slash_left_anm; sx = (p->x >> fbits) - 45; sy = (p->y >> fbits); + vx = f1 * 3; } else { anim = asset_id_slash_right_anm; sx = (p->x >> fbits) + 16; sy = (p->y >> fbits); + vx = -f1 * 3; } + dz.x = sx; + dz.y = sy; + dz.w = 45; + dz.h = 17; inst_particle(w, sx, sy, anim, asset_id_arms_img); + inst_deathzone(w, &dz, vx, 0, player_slash_damage, 1, 1); p->cooldown = 10; p->slashing = get_animation(asset_id_guy_slash_left_anm)->fc; } |