diff options
-rw-r--r-- | enemy.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -155,7 +155,7 @@ void update_demon_move(Enemy* e, World* w) { e->face = face_right; } else if (e->state == enemy_state_approach2) { if (e->grounded < 3) { - e->vx = (p->x - e->vx) / 100; + e->vx = (p->x - e->vx) / 120; if (e->face == face_left) e->vx = -e->vx; e->vy = -enemy_demon_jump_force; |