diff options
| -rw-r--r-- | enemy.c | 2 | 
1 files changed, 1 insertions, 1 deletions
@@ -155,7 +155,7 @@ void update_demon_move(Enemy* e, World* w) {  			e->face = face_right;  	} else if (e->state == enemy_state_approach2) {  		if (e->grounded < 3) { -			e->vx = (p->x - e->vx) / 100; +			e->vx = (p->x - e->vx) / 120;  			if (e->face == face_left)  				e->vx = -e->vx;  			e->vy = -enemy_demon_jump_force;  |