Age | Commit message (Collapse) | Author | Lines | |
---|---|---|---|---|
2024-10-02 | update the gun special | quou | -2/+3 | |
2024-10-02 | Take damage when an enemy touches the player | quou | -4/+34 | |
2024-10-02 | Gun special | quou | -0/+58 | |
2024-10-01 | enum for specials | quou | -0/+1 | |
2024-10-01 | flash the player sprite when he is immune to damage after taking it. | quou | -0/+1 | |
2024-10-01 | The player is immune to damage for 1 second after taking it. | quou | -1/+1 | |
2024-10-01 | freeze frames when the player takes damage | quou | -0/+2 | |
2024-10-01 | special charge | quou | -0/+1 | |
2024-10-01 | the enemy can hurt the player now | quou | -6/+30 | |
2024-09-30 | Player slash hitbox stays around for a few frames | quou | -4/+2 | |
2024-09-30 | enemy | quou | -1/+9 | |
2024-09-30 | player slash animation | quou | -2/+9 | |
2024-09-30 | player slashing | quou | -4/+27 | |
2024-09-29 | animation, player movement, physics etc. | quou | -0/+132 | |