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#include "rect.h"
#include "render.h"
static int smol_font_w = 384;
static unsigned smol_font_data[] = {
0x2296a520, 0x40000524, 0x77757767, 0x60002077,
0x6773637e, 0x69b15475, 0x95576767, 0x02616755,
0x66640102, 0x00021421, 0x00020000, 0xf0326000,
0x2543e520, 0x20002242, 0x41152645, 0x92740277,
0x1135175d, 0x9bf13427, 0x95523595, 0x05422272,
0x72d66364, 0x73f25003, 0x95576677, 0xfa6233a9,
0x06267000, 0x20727542, 0x27674145, 0x44022045,
0x53151571, 0x9d915525, 0xf55243d7, 0x00422122,
0x47351550, 0x55d23425, 0xb5522277, 0xf5222266,
0x0b935020, 0x12022024, 0x277437e7, 0x42742277,
0x61736756, 0x69975775, 0xb27235e1, 0x70646725,
0x32666370, 0x75945625, 0xf2763241, 0xf0326639
};
void ren_begin(Renderer* r, unsigned* t, int w, int h) {
r->t = t;
r->w = w;
r->h = h;
r->clip[0] = 0;
r->clip[1] = 0;
r->clip[2] = w;
r->clip[3] = h;
}
void ren_end(Renderer* r) {
(void)r;
}
void ren_clear(Renderer* r) {
int e = r->w * r->h >> 5, i;
for (i = 0; i < e; i++)
r->t[i] = 0;
}
void ren_char(Renderer* r, int x, int y, char ch) {
Rect re, su;
int i, j, sx, sy, ex, ey;
re.x = x;
re.y = y;
re.w = 4;
re.h = 4;
su.x = (ch - ' ') * 4;
su.y = 0;
su.w = 4;
su.h = 4;
rect_clipsr(&re, &su, r->clip);
ex = re.x + re.w;
ey = re.y + re.h;
for (j = re.y, sy = su.y; j < ey; j++, sy++) {
for (i = re.x, sx = su.x; i < ex; i++, sx++) {
int di = (i + j * r->w);
int si = (sx + sy * smol_font_w);
int bit = (1 << (si & 0x1f));
bit &= smol_font_data[si >> 5];
r->t[di >> 5] ^= (1 << (di & 0x1f)) * (bit != 0);
}
}
}
void ren_text(Renderer* r, int x, int y, const char* t) {
for (; *t; t++, x += 4)
ren_char(r, x, y, *t);
}
void ren_map(
Renderer* r,
int x,
int y,
const Rect* re,
const Bitmap* bm
) {
Rect rect, su = *re;
const unsigned* data = (const unsigned*)&bm[1];
int i, j, sx, sy, ex, ey;
rect.x = x;
rect.y = y;
rect.w = re->w;
rect.h = re->h;
rect_clipsr(&rect, &su, r->clip);
ex = rect.x + rect.w;
ey = rect.y + rect.h;
for (j = rect.y, sy = su.y; j < ey; j++, sy++) {
for (i = rect.x, sx = su.x; i < ex; i++, sx++) {
int di = (i + j * r->w);
int si = (sx + sy * bm->w);
int bit = (1 << (si & 0x1f));
bit &= data[si >> 5];
r->t[di >> 5] ^= (1 << (di & 0x1f)) * (bit != 0);
}
}
}
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