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author | quou <quou@disroot.org> | 2023-05-06 20:30:58 +1000 |
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committer | quou <quou@disroot.org> | 2023-05-06 20:30:58 +1000 |
commit | a72420a85fdfe85d6a6e67b8c70ed11537d532bd (patch) | |
tree | 387ce06b39590ba1b90935fcbf71ed03c4f912b9 /animation.h | |
parent | 2e0f7c263b197d72fea7701d566e4a62e892fefe (diff) |
Work on visual effects; Debris and player bullet impact effects.
Diffstat (limited to 'animation.h')
-rw-r--r-- | animation.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/animation.h b/animation.h index 65956a6..e132202 100644 --- a/animation.h +++ b/animation.h @@ -9,7 +9,8 @@ typedef enum { animation_player_walk_right, animation_player_idle_left, animation_player_idle_right, - animation_enemy_bullet_explode + animation_enemy_bullet_explode, + animation_player_bullet_explode } Animation_ID; typedef struct { |