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authorquou <quou@disroot.org>2023-05-06 20:30:58 +1000
committerquou <quou@disroot.org>2023-05-06 20:30:58 +1000
commita72420a85fdfe85d6a6e67b8c70ed11537d532bd (patch)
tree387ce06b39590ba1b90935fcbf71ed03c4f912b9 /animation.h
parent2e0f7c263b197d72fea7701d566e4a62e892fefe (diff)
Work on visual effects; Debris and player bullet impact effects.
Diffstat (limited to 'animation.h')
-rw-r--r--animation.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/animation.h b/animation.h
index 65956a6..e132202 100644
--- a/animation.h
+++ b/animation.h
@@ -9,7 +9,8 @@ typedef enum {
animation_player_walk_right,
animation_player_idle_left,
animation_player_idle_right,
- animation_enemy_bullet_explode
+ animation_enemy_bullet_explode,
+ animation_player_bullet_explode
} Animation_ID;
typedef struct {