diff options
author | quou <quou@disroot.org> | 2023-05-06 20:30:58 +1000 |
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committer | quou <quou@disroot.org> | 2023-05-06 20:30:58 +1000 |
commit | a72420a85fdfe85d6a6e67b8c70ed11537d532bd (patch) | |
tree | 387ce06b39590ba1b90935fcbf71ed03c4f912b9 /game.c | |
parent | 2e0f7c263b197d72fea7701d566e4a62e892fefe (diff) |
Work on visual effects; Debris and player bullet impact effects.
Diffstat (limited to 'game.c')
-rw-r--r-- | game.c | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -176,11 +176,12 @@ static void gameplay_update(Game* game) { update_player(player, world); enemy_system(world); + debris_system(world); bullet_system(world); collision_system(world); animation_system(world); - render_map(&world->map, cx, cy); update_camera(player, world); + render_map(&world->map, cx, cy); sprite_system(world); render_hud(game); |