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author | quou <quou@disroot.org> | 2023-05-06 20:30:58 +1000 |
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committer | quou <quou@disroot.org> | 2023-05-06 20:30:58 +1000 |
commit | a72420a85fdfe85d6a6e67b8c70ed11537d532bd (patch) | |
tree | 387ce06b39590ba1b90935fcbf71ed03c4f912b9 /systems.h | |
parent | 2e0f7c263b197d72fea7701d566e4a62e892fefe (diff) |
Work on visual effects; Debris and player bullet impact effects.
Diffstat (limited to 'systems.h')
-rw-r--r-- | systems.h | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -8,5 +8,6 @@ void bullet_system(World* world); void collision_system(World* world); void enemy_system(World* world); void sprite_system(const World* world); +void debris_system(World* world); #endif |