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authorquou <quou@disroot.org>2023-05-06 20:30:58 +1000
committerquou <quou@disroot.org>2023-05-06 20:30:58 +1000
commita72420a85fdfe85d6a6e67b8c70ed11537d532bd (patch)
tree387ce06b39590ba1b90935fcbf71ed03c4f912b9 /systems.h
parent2e0f7c263b197d72fea7701d566e4a62e892fefe (diff)
Work on visual effects; Debris and player bullet impact effects.
Diffstat (limited to 'systems.h')
-rw-r--r--systems.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/systems.h b/systems.h
index 6bf4edc..672e704 100644
--- a/systems.h
+++ b/systems.h
@@ -8,5 +8,6 @@ void bullet_system(World* world);
void collision_system(World* world);
void enemy_system(World* world);
void sprite_system(const World* world);
+void debris_system(World* world);
#endif