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-rw-r--r--sound.c105
1 files changed, 105 insertions, 0 deletions
diff --git a/sound.c b/sound.c
new file mode 100644
index 0000000..611bca9
--- /dev/null
+++ b/sound.c
@@ -0,0 +1,105 @@
+#include "config.h"
+#include "sound.h"
+
+#if DEBUG
+#include "error.h"
+#include "platform.h"
+#endif
+
+typedef struct {
+ int pitch;
+ int length;
+} Beep;
+
+static struct {
+ unsigned t;
+ Song song;
+ Beep beeps[max_beeps];
+ int beep_count;
+} sys;
+
+typedef unsigned char (*Song_Func)(unsigned t);
+
+static unsigned char menu_song(unsigned t) {
+ return 0;
+}
+
+static unsigned char main_song(unsigned t) {
+ /* From tejeez 2011-10-05
+ * I didn't have time to make my own music PepeHands */
+ return (~t>>2)*((127&t*(7&t>>10))<(245&t*(2+(5&t>>14))));
+}
+
+static unsigned char dead_song(unsigned t) {
+ return 0;
+}
+
+static unsigned char win_song(unsigned t) {
+ return 0;
+}
+
+void init_sound() {
+ sys.t = 0;
+ sys.song = song_menu;
+}
+
+void set_song(Song song) {
+ sys.song = song;
+ sys.t = 0;
+}
+
+Song_Func get_current_song_f() {
+ switch (sys.song) {
+ case song_menu:
+ return menu_song;
+ case song_main:
+ return main_song;
+ case song_win:
+ return win_song;
+ case song_dead:
+ return dead_song;
+ }
+ return 0;
+}
+
+void play_beep(int pitch, int length) {
+ Beep* beep;
+
+#if DEBUG
+ if (sys.beep_count >= max_beeps) {
+ platform_err("Too many beeps.\n");
+ platform_abort(error_sound_error);
+ }
+#endif
+
+ beep = &sys.beeps[sys.beep_count++];
+ beep->pitch = pitch;
+ beep->length = length;
+}
+
+void sound_mix(unsigned char* stream, int len) {
+ int i, j;
+ Song_Func f;
+ Beep* beep;
+
+ f = get_current_song_f();
+
+ for (i = 0; i < len; i++) {
+/* stream[i] = sys.t % 50;*/
+ stream[i] = 0;
+ stream[i] = f(sys.t) / 2;
+ for (j = sys.beep_count - 1; j >= 0; j--) {
+ beep = &sys.beeps[j];
+ stream[i] |= (sys.t % beep->pitch) * 5;
+ beep->length--;
+
+ if (beep->length <= 0) {
+ if (sys.beep_count > 1) {
+ *beep = sys.beeps[sys.beep_count - 1];
+ }
+ sys.beep_count--;
+ }
+ }
+ sys.t++;
+ }
+}