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#ifndef config_h
#define config_h

#define game_name "malloc(bullet);"

#define default_window_w 320
#define default_window_h 240

#define renderer_w 320
#define renderer_h 240
#define renderer_scale 2

#define no_sound 1

/* 16 KB should be enough. */
#define asset_memory (1024 * 1024 * 16)

#define animation_max_frames 8

#define max_entities 256

#define menu_max_elements 4

#define wave_max_subwaves 8
#define wave_max_spawns 16

#endif