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#ifndef config_h
#define config_h
#define game_name "malloc(bullet);"
#define default_window_w 320
#define default_window_h 240
#define renderer_w 320
#define renderer_h 240
#define renderer_scale 4
#define no_sound 1
/* 16 KB should be enough. */
#define asset_memory (1024 * 1024 * 16)
#define animation_max_frames 8
#define max_entities 256
#define max_player_bullets 32
#define max_enemy_bullets 256
#endif
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