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#ifndef input_h
#define input_h
typedef enum {
btn_unknown = 0,
btn_jump,
btn_shoot,
btn_dpad_left,
btn_dpad_right,
btn_dpad_up,
btn_dpad_down,
btn_pause,
btn_edit,
btn_save_level,
btn_count
} Button;
int button_pressed(Button btn);
int button_just_pressed(Button btn);
int button_just_released(Button btn);
void reset_input();
#endif
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