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#include "rect.h"
Rectangle make_rect(int x, int y, int w, int h) {
Rectangle r;
r.x = x;
r.y = y;
r.w = w;
r.h = h;
return r;
}
int rects_overlap(const Rectangle* a, const Rectangle* b) {
return
a->x + a->w > b->x &&
a->y + a->h > b->y &&
a->x < b->x + b->w &&
a->y < b->y + b->h;
}
int rects_overlap2(
int x0,
int y0,
int w0,
int h0,
int x1,
int y1,
int w1,
int h1
) {
return
x0 + w0 > x1 &&
y0 + h0 > y1 &&
x0 < x1 + w1 &&
y0 < y1 + h1;
}
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