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author | quou <quou@disroot.org> | 2023-04-28 20:48:22 +1000 |
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committer | quou <quou@disroot.org> | 2023-04-28 20:48:22 +1000 |
commit | 3a6653f510f097bba84e6245577304f7e57f3706 (patch) | |
tree | b91cf873a7452715ec13c5c24980fd0f180341b4 | |
parent | 7c9c45845cfaeae56f0112a2c4eb151571385d9f (diff) |
Update ECS2
-rw-r--r-- | ecs2.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
@@ -5,7 +5,12 @@ #include <assert.h> /* So it's like the other ECS example with a bunch of academic masturbation - * See https://git.quou.xyz/samples/tree/ecs.c */ + * See https://git.quou.xyz/samples/tree/ecs.c + * + * Areas for improvement: + * - Should really respect alignment. + * - Entity destruction + */ #define max_entities 256 /* If you want more than 32 component types then you'll have to |