Age | Commit message (Expand) | Author | Lines |
---|---|---|---|
2024-12-28 | converting, loading and rendering GLTF models | quou | -2/+49 |
2024-12-27 | building and running on windows with visual studio | quou | -1/+2 |
2024-12-27 | basic text rendering | quou | -3/+18 |
2024-12-27 | allow renderpasses to specify a clear mode and pipelines to specify their vie... | quou | -1/+1 |
2024-12-26 | constant buffers | quou | -2/+26 |
2024-12-26 | seperate descriptor sets from pipelines to allow swapping out shader resource... | quou | -2/+5 |
2024-12-25 | fix uvs | quou | -2/+2 |
2024-12-23 | send textures to shaders | quou | -3/+20 |
2024-12-23 | Texture conversion and loading | quou | -12/+30 |
2024-12-22 | cute asset loading system | quou | -6/+15 |
2024-12-21 | render a triangle | quou | -4/+41 |
2024-12-19 | basic vulkan setup | quou | -3/+47 |
2024-12-15 | Windowing + keyboard and mouse input | quou | -0/+16 |