Age | Commit message (Expand) | Author | Lines |
2025-03-14 | implementing shader variants | quou | -32/+141 |
2025-03-10 | msaa | quou | -15/+100 |
2025-03-02 | generate mips for textures | quou | -8/+55 |
2025-03-02 | nevermind | quou | -10/+9 |
2025-03-02 | シ | quou | -8/+9 |
2025-02-22 | move shadows to a fullscreen buffer | quou | -1/+1 |
2025-02-22 | basic shadows | quou | -1/+25 |
2025-02-15 | up the max rpos | quou | -2/+2 |
2025-02-13 | refactoring; prep for shadows | quou | -141/+1 |
2025-02-09 | support for structured buffers | quou | -3/+29 |
2025-02-09 | query_psos | quou | -0/+17 |
2025-02-08 | device get swap width and height | quou | -0/+10 |
2025-01-19 | render UI in software | quou | -0/+8 |
2025-01-13 | basic picking and debug rendering | quou | -3/+14 |
2025-01-11 | use a generated makefile instead of handwritten ones | quou | -1/+1 |
2025-01-09 | mipmap the environment probe | quou | -2/+3 |
2025-01-09 | Actually pay attention to the vsync flag passed into choose_swap_mode | quou | -3/+10 |
2025-01-09 | simplify texture transitions | quou | -66/+12 |
2025-01-08 | automagic texture transitions | quou | -57/+216 |
2025-01-06 | cubemap support | quou | -49/+274 |
2025-01-05 | use rgba instead of rgb for HDR since nvidia gpu doesnt support it | quou | -0/+4 |
2025-01-05 | source level shader debugging | quou | -1/+4 |
2025-01-03 | HDR texture support | quou | -0/+4 |
2025-01-03 | correct vram allocator chunk creation | quou | -1/+1 |
2025-01-02 | fix warnings | quou | -1/+1 |
2025-01-02 | Simpler depth prepass shader | quou | -1/+48 |
2025-01-01 | material system | quou | -0/+1 |
2025-01-01 | BC4 and BC5 compression | quou | -0/+5 |
2025-01-01 | improve efficiency of texture uploading | quou | -20/+10 |
2025-01-01 | vram allocator debug hooks | quou | -0/+17 |
2025-01-01 | device debug interface | quou | -37/+134 |
2024-12-30 | backface culling | quou | -2/+10 |
2024-12-30 | Staged_Buffer | quou | -0/+38 |
2024-12-30 | correct render pass ends | quou | -6/+13 |
2024-12-29 | resource names | quou | -5/+83 |
2024-12-29 | debug markers | quou | -0/+19 |
2024-12-29 | alpha blending | quou | -15/+65 |
2024-12-29 | functions to destroy objects immediately | quou | -0/+19 |
2024-12-29 | vram allocator | quou | -47/+255 |
2024-12-29 | correct the default depth buffer size | quou | -2/+2 |
2024-12-29 | fix depth target layout | quou | -1/+33 |
2024-12-29 | Don't rebind pipelines, descriptor sets and renderpasses if it isn't necessary | quou | -7/+29 |
2024-12-29 | allow binding only a portion of a cbuffer | quou | -2/+2 |
2024-12-29 | fix depth only render passes | quou | -3/+3 |
2024-12-29 | seperate framebuffers and renderpasses; depth buffering. | quou | -79/+284 |
2024-12-28 | fix warnings | quou | -3/+1 |
2024-12-28 | replace memset | quou | -14/+14 |
2024-12-28 | converting, loading and rendering GLTF models | quou | -13/+2 |
2024-12-28 | index buffers | quou | -7/+27 |
2024-12-28 | Fix drawing with no descriptors | quou | -15/+21 |