diff options
| author | quou <quou@disroot.org> | 2024-10-11 21:43:36 +1100 | 
|---|---|---|
| committer | quou <quou@disroot.org> | 2024-10-11 21:43:36 +1100 | 
| commit | 24b72170d34cee515398f206f087bfeafc7b6b55 (patch) | |
| tree | 24c2bc3d7e1c0bdac9de38dae3c5d2de7e669f25 /game.h | |
| parent | 9add408984464bd6b3cc018bb14c3d69ad0a2898 (diff) | |
game is pretty much done kek
Diffstat (limited to 'game.h')
| -rw-r--r-- | game.h | 12 | 
1 files changed, 10 insertions, 2 deletions
| @@ -11,8 +11,16 @@ struct App;  typedef enum {  	game_state_menu,  	game_state_play, +	game_state_intro, +	game_state_outro, +	game_state_compute_ec,  	game_state_generate, +	game_state_generate_intro, +	game_state_generate_outro, +	game_state_restart,  	game_state_reset, +	game_state_restore_player, +	game_state_next,  	game_state_fade_in,  	game_state_fade_out,  	game_state_over @@ -23,8 +31,8 @@ typedef struct {  	Game_State st, ps;  	Game_State sq[game_max_state_queue];  	Rect fr; -	int want_next; -	int qt, frame, ff; +	int want_next, me, kills, cfloor; +	int qt, frame, ff, hp, ch;  } Game;  void init_game(Game* g, Game_State s); |